![sims 3 into the future part 10 sims 3 into the future part 10](https://i.ebayimg.com/images/g/H~EAAOxy4dNS9FgA/s-l500.jpg)
While that might sound fairly interesting, things start getting outright strange if you decide to act out all your favorite time-travel-anomaly-fantasies by visiting your Sims’ future descendants, and then travel back in time and start messing around with their past. There’s a whole new wardrobe of futuristic clothing and styling options, and a variety of transportation devices, such as jetpacks, hoverboards, and, for the supremely lazy, a teleportation device that a Sim can use to zap themselves around the landscape, so they can instantly visit its new features, such as a mysterious crashed space ship. It enables you to do exactly what is says on the box, and send your Sims forward in time to the futuristic Oasis Landing, where you can build a house of the future, and equip it with such things as a sonic shower, cryo chambers and food replicators (which of course you can learn to program). The time traveling aspect of the game is the thing that really grabbed my attention. As you might expect, Into The Future is packed with all sorts of futuristic items, fashions and styling options, from the mundane to the outright crazy. There's plenty of scope for visual customization, and I imagine that the Sims Exchange will soon be bulging with downloads of plumbots that don’t look entirely unlike famous robots from all manner of pop culture sources. Which, at least in my demo, can result in such utterly bizarre consequences as a bot being so terrified of Sims that it leaves a splodge of oil when approached by one.
![sims 3 into the future part 10 sims 3 into the future part 10](https://images.saymedia-content.com/.image/t_share/MTc0NDU2MTYzMzk0NzI1NTEw/sims-3-world-adventures-champs-les-sims-an-endeavor-for-flavor.png)
Into the Future’s “Create-A-Bot” tool enables you to build your very own small army of bots and load them with a variety of different emotion chips. This is the game’s 11th expansion, and this time around adds time travel, a new area called Oasis Landing, a smorgasbord of futuristic new items to the Sims universe, and “plumbots” – new robotic buddies that are similar to servos and simbots. And I can well imagine anyone who enjoys experimenting with The Sims is very likely going to enjoy its next add-on pack, The Sims 3: Into the Future.
![sims 3 into the future part 10 sims 3 into the future part 10](https://shinigaming.files.wordpress.com/2013/10/sims-3_into-the-future_logo.jpg)
It’s a creative tool and true sandbox in the sense that it’s not just an environment in which you can explore and do whatever you want – you can basically build whatever sandbox it is you want to play in, and fill it with characters you find interesting, or want to experiment with. That’s because The Sims is as much a toy and amusement as it is a game. Create-A-Bot lets you build all manner of robotic buddies, and enables some really quite entertainingly disturbing experimentation. Sure, it’s true that it is indeed enjoyed by many who fall into the “non-gamer” category, but it’s also true that The Sims is a guilty pleasure of millions who are also entertained by the likes of Grand Theft Auto and Call of Duty. Reality is, The Sims’ audience is pretty much split 50-50 along gender lines. The supposition that most “real” gamers make is that The Sims is largely played by female non-gamers, but that’s not true at all. Yet it’s one of the most successful gaming franchises of all time, and has something that’s unusual for such a broad-appeal video game – a surprisingly positive, vibrant community. You don’t play it, right? And you don’t know anyone who plays it.